Another pretty short session. We’re officially kleptos now. We did some inventory management and played around with dyes. When we set off, we went inside the Toll House and talked to the folks in there. We were offered a great sword for killing a she devil. That sounded like a cool thing, so we accepted the task. We found a basement hatch and went down there. It was secured by a wooden door. I happened to have some explosive powder in my bag, so I used this to blow open the door. Once inside, there was plenty to help ourselves to. Unfortunately one of the toxin traps got set off, so we had to work a bit faster. We went back upstairs with our newfound riches, and I (Tom) went to sell some of them. (It seems a bit ironic to be stealing their things only to sell them back to them, all well!). I clicked the wrong dialog option, and they were now going to fight us. So… instead of just killing them all, we had to reload the save. We repeated the kleptomania that we had previously performed then left and saved.
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